
June 14th 2009 - Northern Europe Map
My Europe map, made using a heightmap converted to a map with the first version of OME. Looking north. The map can be downloaded here. This was the first released Minecraft map using real-world terrain.
Omen was the first widely used level editor for Minecraft, used to edit Classic and Indev levels in 2009 and 2010. Initially it was called Osici's Minecraft Editor, or OME.
This page contains download links and information on running Omen.
Using Omen I made a variety of custom maps which are compiled on this page.
These are various Minecraft screenshots I took in 2009. They are mainly of maps I made using my editor and were posted on the Minecraft forums and elsewhere. Most of them have since disappeared from the web so I've reuploaded them here.
My Europe map, made using a heightmap converted to a map with the first version of OME. Looking north. The map can be downloaded here. This was the first released Minecraft map using real-world terrain.
The south of the Europe map.
The west of the Europe map.
The Legend of Zelda overworld from the original NES game. This was using made images edited in photoshop and imported using OME. The map can be downloaded here.
A huge caverns map made using a generator I wrote for Omen 0.6.0. This image ended up being widely reposted. This map can be downloaded here.
Another image of the caverns but without the fog. This one wasn't posted online.
A ringworld/halo map I made using Omen 0.5.0. It's very tall and narrow.
Some tunnels made using Omen. In 0.5.0 I added a line tool that could do 3d Bezier curves, which I hollowed out and recoloured.
Another tunnel made using Omen's bezier curve tool. This one is sponge, with water suspended inside.
The outside of the rainbow and sponge tunnels.
This frog was the first image imported into Minecraft. This map was made by importing a Something Awful forums emote using OME's image importer. Minecraft didn't have wool/cloth so there weren't many images that looked good.
Another map made using the early image importer. I used the Obama poster because it was recognisable and had few colours, and at this point Minecraft had few blocks.
Notch added cloth right before I released OME, so I redid the Obama map. Annoyingly this image seems to have survived best on the web.
I was going to use this to decorate my blog at the time. It was made with Omen's line tool with an airbrush setting.
Foggy red cloth.
The Battlestar Galactica. This is converted from a 3D model I found online to a voxel format using a tool by Ken Silverman, then imported into Minecraft with a converter in Omen. This is the small version. This map can be downloaded here.
The Battlestar Galactica, but bigger. Minecraft did not like the size of this map!
Imperial Star Destroyer, made the same way. The small version. This map can be downloaded here.
A bigger Star Destroyer.
The USS Enterprise, again made the same way (not by hand!). I think this one was to scale. This map can be downloaded here.
It's the Enterprise, but I think it's just far away this time. I don't think it's actually smaller...
A build I made on a random server. No editors for this one!
The same build. It was in the sky and had a maze for grass to grow around.
The same build.
A miscellanous screenshot I had saved.
OME 0.1.0, which was not released. The first released version was 0.4.0, once the UI had been redone using Swing. The Europe map is shown.
An OME 0.4.0 screenshot I posted on the Minecraft forums once I reworked the interface.